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This article could contain outdated information that is inaccurate for the current version (1.52) of the game. It was last updated for 1.50.



This quaint island lies just off the mainland to the west of Farranac Coast. Fisherman's Row, once home to a culture of proud sailors and fishermen, was taken by the Legion during the Great Wars. The Colonials initially believed they could use the island as an offshore operation to gain intel on Warden territory. Fisherman's Row is a small island region, rich with a seafaring tradition that has been mostly preserved despite being occupied for hundreds of years.
In-game description

Fisherman's Row is a map in Foxhole. It has a long history, initially introduced as a small map to train new players on, but later being expanded and added to the main part of the game with the introduction of One World.

Foxhole Competitive League[ | ]

Fisherman's Row main island is under veteran players known for the stage of the Foxhole Competitive League, which has often returned to the island over the seasons. The capitol of the region, Eidolo, is the target to hold during the matches. Seasons 1, 2 (partly), 4 and 5 were held on (variants of) Fisherman's Row.

There is now a special adapted version of the map in use. Here, the island is cut off from the mainland. Some other changes include: removal of the bridge in the west part of the island, removal of the porting area east of Eidolo, remapping of roads to keep travel distances between the sides equal, removal of relic bases, addition of all production facilities for both factions and removal of all Shipyards

Update History[ | ]

The map was first added in Update 0.0.33.

The map became unavailable to play on when Tempest Island was added in Update 0.8.

With the release of Update 0.10, Fisherman's Row became available to play on again as one of several Skirmish Maps incorporated for One World.

Update 0.17 brought about a major expansion of the map. A larger mainland was added to the west of the original island, connecting the island to the main continent via a bridge. This meant Fisherman's Row became accessible from the other regions without the use of a water based vehicle.

In Update 0.20, the new structure Safehouses have been implemented to this map.

In Update 0.26, Fisherman's Row was turned in a hexagon and added to the west side of the world. It was modified to join parts of the islands to the main land to ease border travel and access.

With Update 0.29 Border Forts has been removed and been repurposed as Zone Bases.

Update 0.32 brought in the new structure Relic Bases and Hospitals.

In Update 0.41, factory and Construction yard have been moved from Blackwell to Three Sisters. Storage Depot added to Blackwell.

Lore[ | ]

Hand Carved Figures[ | ]

Hand Carved Figures
LoreBoardgame
On the ground you find a Colonial satchel amidst a makeshift shelter.

The surroundings show signs of a minor scuffle. Seems like someone dropped the bag in the altercation; six fine wooden figures spill out across the stone tiles. There’s a swordsman, a horseman, a general, a civilian, a pikeman, and an archer.

You get the impression someone designed them for game of sorts.


Location of Hand Carved Figures - Fisherman's Row - I7k6

MapFishermansRowHex

Red pog

Hand Carved Figures





Mouldy Letter[ | ]

Mouldy Letter
LoreIcon
Excerpt from a mouldy letter.

...they fled through an old mine.

Nothing in there but iron. Though, I heard some of the boys mention gold below sea level. Suppose you'd want to be informed if we’d found anything valuable.

The island fell quickly, for what it’s worth, but this brutish woman managed to escape. She led at least a dozen refugees through far side of the mine. Seems the workers had built a hidden alcove oceanside and loaded up supplies for months.

We're still not sure where they got the boats, however. Perhaps she cut a deal with those petty smugglers, the Hanged Men. Once they'd pushed off, the damned rebels collapsed the mine with explosives. Unfortunately, we couldn’t cut them off. Credit to them, it was a well laid out plan.

We'll send word to our men at the coastline to keep an eye out.


Location of Mouldy Letter - Fisherman's Row - J8k9

MapFishermansRowHex

Red pog

Mouldy Letter





Ragged Journal[ | ]

Ragged Journal
LoreIcon3
You find a ragged journal opened to the last entry.

Morgan escaped and stowed away on a ship headed for Westgate. She said from there she would steal a truck on her way north through the Heartlands.

On and on she went, talking about getting a ship and backup and saving us — Blah blah. I didn't believe her. In fact, I was sure she'd die on her way out. Boyo I was wrong.

She pulled a knife from this dumb Collie's belt, slit his throat and gutted the wanker next to him. It was like watching a bloody dance. After they fell, she scooped up a rifle and hid in the back of a truck. The numpty waved at me from behind a few crates. After all that nonsense, I'm not so sure she is a liar, after all.

Maybe I stand a chance to get off this wretched island before I croak.


Location of Ragged Journal - Fisherman's Row - I6k7

MapFishermansRowHex

Red pog

Ragged Journal





Church's Grave[ | ]

Church's Grave
LoreGraves
A cairn that marks a grave of sorts.

There’s a scrap metal nameplate fastened to the front with something carved into it.

Here lyes Church.
He wuz a good boy.
An flufy 2.


Location of Church's Grave - Fisherman's Row - K1k5

MapFishermansRowHex

Red pog

Church's Grave





Inner Haven Vol. 1[ | ]

Inner Haven Vol. 1
LoreIcon3
Volume 1 of a magazine called “Inner Haven.”

…Legate Silas Maro was the first to walk the smoking remains of the Breach. Following his cowardly assassination at the battle for Sunhaven, it was his descendant Thea Maro who led our Legions into the hostile north.

Groomed from birth, an expert tactician with exceptional natural gifts, Thea exercised swift and decisive leadership. It was her will that brought us to the heart of Caoiva.

Maro offered the northerners peace, on the condition of joining our great republic. Such a distinction would have been an honour, yet they spit in our faces and call us dogs. If only they'd laid down their arms, we may have avoided generations of bloodshed.

For The End, Is Our Glory.


Location of Inner Haven Vol. 1 - Fisherman's Row - G9k6

MapFishermansRowHex

Red pog

Inner Haven Vol. 1





Map[ | ]

Fisherman's Row -w Icons & Locations

Named Locations in Fisherman's Row[1][ | ]

  • A Lost Sot
  • Arcadia
  • Bident Crossroads
  • Black Well
  • Cat Step
  • Dankana Post
  • The Dire Strings
  • Eidolo
  • Fort Ember
  • Hangmen's Court
  • Heart of Rites
  • House Roloi
  • Lake Nerites
  • Liberty Hill
  • Oceanwatch
  • Partisan Island
  • Peripti Landing
  • Progonos Watch
  • The Rite Road
  • The Satyr Stones
  • The Three Sisters
  • Torch of Demeter
Click on a region to open the corresponding page.
Home RegionHome RegionNevish LineOarbreaker IslesFisherman's RowOriginCallum's CapeStonecradleFarranac CoastWestgateAsh FieldsSpeaking WoodsThe MoorsThe Linn of MercyLoch MórHeartlandsRed RiverBasin SionnachReaching TrailCallahan's PassageDeadlandsUmbral WildwoodGreat MarchKalokaiHowl CountyViper PitMarban HollowThe Drowned ValeShackled ChasmAcrithiaClanshead ValleyWeathered ExpanseEndless ShoreAllod's BightTerminusMorgen's CrossingGodcroftsTempest IslandThe FingersThe World Map of Foxhole. Click on a region to open the corresponding page.
  1. "Foxhole Stats." https://foxholestats.com/ Accessed 5 Oct. 2019.
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