Hello there! We are conducting a survey to better understand the user experience in making a first edit. If you have ever made an edit on Gamepedia, please fill out the survey. Thank you!

Home Region

From Foxhole Wiki
Jump to: navigation, search

This article is considered accurate for the current version (0.26) of the game.

Home Region
Map Home Regions.png

The Home Region acts as a central hub for all players on one faction. It contains a basic training course, Firing Range, driving course, the War Tent, Travel Tent, Shipping Facility, and the Monument. It is periodically reset to its default state every couple of hours or so, giving a 10 minute warning when doing so.

The Island[edit | edit source]

Training Course[edit | edit source]

The basic training course allows new players to learn the very basics of the game, such as the controls, mining/scrapping, and firearm coverage. It does not provide any vehicle interaction nor training, but there is a driving range that allows them to play with Transport Trucks and Patrol Motorcycles. At the end of the training course, there are 2 Scrap nodes, 1 Components node, a Refinery, and a Factory to allow players to get a feel for ordering items and the integral role that logistics plays in the war.

Firing Range[edit | edit source]

Driving Course[edit | edit source]

The area near the race track driving course contains pre-built Trucks and Motorcycles. The course itself provides a means by which new players can get a feel for the driving, handling, and refueling mechanics of vehicles in the game.

World Travel Tent[edit | edit source]

The Travel Tent

This tent allows players to select a region to travel to, enabling them to join the World Conquest or fight in the Resistance Phase.

War Tent[edit | edit source]

The War Tent

This tent allows players to view the whole map of the World Conquest. On the map they can see their faction's Map Intelligence, which towns each faction controls, friendly Forward Base positions, and resource nodes and Mines.

Monument[edit | edit source]

After a World Conquest ends, a Monument is placed in front of the main spawning area for each faction. This stone work of art serves as a trophy to show how well a faction played in the previous war. The better the faction performed, the more grandeur the Monument will be.

The 2 different Monuments:

After the war ends, a player's ranking against other players from the same faction is calculated based on the number of commends they received during the previous war. They can check their ranking by interacting with the Monument (default E).

Map[edit | edit source]

Map Home Region -w Icons.png
Click on a region to open the corresponding page.
Home RegionThe Linn of MercyThe MoorsStonecradleOarbreaker IslesFarranac CoastFisherman's RowWestgateReaching TrailViper PitCallahan's PassageMarban HollowHome RegionHeartlandsLoch MórDeadlandsUmbral WildwoodWeathered ExpanseGodcroftsThe Drowned ValeEndless ShoreTempest IslandAllod's BightShackled ChasmGreat MarchThe World Map of Foxhole. Click on a region to open the corresponding page.