The Home Region acts as a central hub for all players on one faction. It is periodically reset to its default state every couple of hours or so, giving a 10 minute warning when doing so.
Training Courses[edit | edit source]
Basic Training[edit | edit source]
The training course that allows new players to learn the very basics of the game, such as the controls, and firearm coverage.
Logi Training[edit | edit source]
Resource Training[edit | edit source]
Vehicle Training[edit | edit source]
A driving range that allows players to play with Transport Trucks, Transport Buses, Armored Cars and Patrol Motorcycles. The course itself provides a means by which new players can get a feel for the driving, handling, and refueling mechanics of vehicles in the game.
Watercraft Training[edit | edit source]
A Harbour with all types of ships to test drive.
Spawn & Deployment[edit | edit source]
War Tent[edit | edit source]
This tent allows players to view the whole map of the World Conquest. On the map they can see their faction's Map Intelligence, which towns each faction controls, friendly Forward Base positions, and resource nodes and Mines.
Monument[edit | edit source]
This stone work of art serves as a trophy to show how well a faction played in the previous war. The better the faction performed, the more grandeur the Monument will be.
The 2 different Monuments:
After the war ends, a player's ranking against other players from the same faction is calculated based on the number of commends they received during the previous war. They can check their ranking by interacting with the Monument (default
Map[edit | edit source]
|Click on a region to open the corresponding page.|