Map Intelligence is a game mechanic which allows players to see, on their map, reconnaissance data gathered by their team. It is gathered through Town Halls, Outposts, Watch Towers, Radio Backpacks and Light Utility Vehicles. Any entities, friendly or not, spotted by one of the aforementioned sources are marked on the map with one of six icons, showing their respective location. The color of the icon determines the affiliation of the spotted entity, with blue for Wardens and green for Colonials.
Entities, if not continuously spotted, will have their icon on the map fade over time. Eventually, the icon will disappear from the map. However, it should be noted that while the Infantry icon disappears in around 3 minutes and 20 seconds, the other icons take much longer to disappear. It is important to establish a robust network of Watch Towers so that one's team is not hindered by old Map Intelligence.
Players may update their Map Intelligence by "checking in" with a Forward or Static Base (pressing
E on them). After a while, that Map Intelligence will become outdated. An alternative method to update one's Map Intelligence is to have either a Radio or Radio Backpack equipped, which provides constant Map Intelligence updates to the equipped player.
It is wise for at least one player on the front lines to carry a Radio on them so they can, for example, note potential enemy weaknesses or report a large enemy push, in real time.
The only building that is reported as a Structure is the Watch Tower. The rest of the buildings have their own respective icon, or are classified as Defense. Walls of all levels (Bunkers are defensive structures), Gates, Sandbags, Barbed Wire, and Storage Boxes are not detected.