Safe House

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This article may contain outdated information that is inaccurate for the current version (0.41) of the game. It was last updated for 0.37.


Safe House
Safe house screenshot front view 1.png
Information
Map Icon: MapIconSafehouse.png
Type: Defenses
Cost: 250 Basic Materials.png
Slots: 15
View structure health
A garrisoned building that has been modified to act as an operating base. Players can spawn here if the Operating Post facility is build.
In-game description

The Safe House is a static World Structure that can be found in all towns and surrounding areas in a demolished state.
A team that controls the nearby AI-upgraded Static Base can rebuild it with a Construction Vehicle by interacting E from the front side or from the inside of the structure. When constructed it has an inventory, stockpile, spawn point and additionally acts like a Garrisoned House. Safe houses also feature a elevated and protected firing positions that can be accessed by the owning team by going to the position's particular entry point and pressing the Enter Structure key (Q by default). These firing positions' entry points are marked with a large X on the wall. (All 5 of these positions seen in the Gallery image "numbered crosses".)

Safe houses possess the same three tiers system as Garrisoned Houses.

Safe House Base Upgrades[edit | edit source]

Image Name Description
"BASE" Tree
IconUpgradesProvisionalGarrison.png Provisional Garrison Connects the base to nearby defensive structures (80m radius). Defensive structures will deactivate if player activity is too low.
IconUpgradesSmallGarrison.png Small Garrison Permanently connects the base to nearby defensive structures (80m radius).

Prevents nearby structure decay by consuming Garrison Supplies from the stockpile. Rate of consumption is 2 per hour per structure.

Required to upgrade Base to Tier 2.

IconUpgradesLargeGarrison.png Large Garrison Prevents nearby structure decay by consuming Garrison Supplies from the stockpile. Rate of consumption is 1 per hour per structure.

Required to upgrade Base to Tier 3.

"Garrison Station" Tree
FacilitiesRadioStation.png Radio Station Provide map intelligence.
FacilitiesArtilleryShelter.png Artillery Shelter Structure can only be
destroyed from the interior.

Each Safe House facility changes the appearance of the structure on the inside and some even on the outside.

Safe House (all facilities unlocked) inside 1.png Safe House (no facilities) inside.png

  1. Radio Station Can be seen by the radio on the table inside and the antenna attached to the outside structure.
  2. Artillery Shelter Can be seen by the iron plate cover around the windows and the iron mantle around the inner shelter structure.
  3. Garrison Can be seen by the unpacked supplies near the inner shelter door.

Gallery[edit | edit source]