Sniper Rifle

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Description[edit | edit source]

The Sniper Rifle is a scoped, bolt action firearm that has extreme range, high accuracy, and one shot kill damage. While this may seem overpowered, it also has some trade offs. It's heavier than most other small arms, has a slow rate of fire, and takes a very long time achieve a steady aim.

  • The damage on structures and vehicles is lower than a regular Rifle.
  • The sniper rifle and its 8.5mm ammo is extremely expensive and as such it's rarely found on the battlefield due to it's very niche use.
  • Sniper rifles effectively ignore cover bonuses, allowing downing shots at targets behind cover like trenches/sandbags

The Sniper Rifle is best utilized in a prone position, preferably on an elevated surface. The crosshair should be placed in the area of likely incoming enemy movement or static targets. As the sniper rifle suffers from high recoil and turning inaccuracy, an effective sniper is a patient one who waits for the target to stand still before taking a shot. Common targets of interest include (but are not limited to) machine gunners, medics, spotters, and builders, as they are typically caught in situations where they must stand still. As the Sniper Rifle ignores cover bonuses, a good sniper can severely slow an enemy bridge push by aiming at the side pieces of the Stone Bridge and the Reinforced Drawbridge, which usually provide cover for advancing enemy infantrymen.

It is also inadvisable to use it at night as the resulting very limited field of view means the sniper must aim for muzzle flashes in order to take advantage of its high effective range, often risking teamkills.

Clancy-Raca M4[edit | edit source]

Clancy-Raca M4
SniperRifleItemIcon.png
Information
Faction:
Warden Warden.png
Type:
Ranged
Damage:
100-150
Damage Type:
Light Kinetic
Fire Rate:
0.583 rounds/s
Range:
50m
Magazine size:
5
Reload Time:
4.3 seconds
Ammo:
8.5mm
Encumbrance:
37%
1
Logistics
Cost:
200 Basic Materials.png
15 Refined Materials.png
Amount produced (Units per crate):
5
Production Time:
125s



A heavy-duty, long-range marksman rifle. The Clancy-Raca has one hell of a kick but is fitted with a powerful scope, allowing infantry to survey the battlefield and provide support from a safe location..
In-game description

The warden Sniper Rifle.

KRR3-792 Auger[edit | edit source]

KRR3-792 Auger
Auger Sniper Icon.png
Information
Faction:
Colonial Colonial.png
Type:
Ranged
Damage:
71-103
Damage Type:
Light Kinetic
Fire Rate:
? rounds/s
Range:
37m
Magazine size:
?
Reload Time:
? seconds
Ammo:
8.5mm
Encumbrance:
22%
1
Logistics
Cost:
200 Basic Materials.png
15 Refined Materials.png
Amount produced (Units per crate):
5
Production Time:
125s



A Kraunian rifle modified for long-range engagements. It doesn’t have the range or stopping power of other marksman rifles but more than makes up for it with unmatched reliability in a range of environments and a superior effective rate of fire.
In-game description

The colonial Sniper Rifle.


Crafting[edit | edit source]

Sniper Rifles are produced in a Factory or Mass Production Factory.

Historical Reference[edit | edit source]

The Clancy-Raca M4 Sniper Rifle appears to resemble most the German Karabiner 98 Kurz (Kar98k for short) with a Gewehr 43 Magazine.

Gallery[edit | edit source]