Vehicle Health
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This article is about the health of vehicles. For the health of structures, see Structure Health. |
This article may contain outdated information that is inaccurate for the current version (0.41) of the game. It was last updated for 0.42.
This spreadsheet shows how many of X you need to destroy Y.
For firearms, the number shown is the minimum amount of bullets needed when at closest range without missing or the bullet being deflected by armor. Outside of testing examples results may vary depending on range, rng of weapon damage and if the vehicle is being repaired. Many weapons and explosives listed below are not ideal to be used to destroy vehicle, instead suited towards infantry and anti-structure.
Numbers marked as bold are the best weapons to use generally to destroy that vehicle, certain situations may require alternative weapons to be used however. Grey numbers are the worst weapons to deal with the vehicle. As a general rule you want a weapon capable of destroying the vehicle reasonably quickly at not too high a cost as well as minimum risk to yourself.
- Red = Guns
- Yellow = Explosives
- Blue = Crew Served Weapons
- Green = AI
Tanks[edit | edit source]
The values for vehicles are to destroy them, not just disable. Values are for penetrating hits only, on standard version of the vehicle.
Note that firearms shots do not give any visual feedback that they've been deflected, except the AT Rifle.
The x/x/x format is used to distinguish shots that hit the front (or turret) / tracks / rear.
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Tankette | King Spire Mk. 1 | Devitt-Caine MK-IV MMR | Devitt Mark III | Devitt Ironhide Mk. IV | H5 Hatchet | H-10 “Pelekys” | H-8 "Kranesca" | Silverhand - Mk. IV | 85K-b "Falchion" |
Siege Tank | Flood Mk-1 | Flood Juggernaut Mk. VII | Flood Ascension Mk. V | Lance-36 | Lance-40 "Hallberd" |
Light Kinetic damage | 1200 | 1500 | 2600 | 2900 | 2900 | 3300 | 3300 | 3700 | 4500 | 6500 | 6500 | 6500 | ||||
Heavy Kinetic damage | 1200 | 1500 | 2600 | 2900 | 2900 | 3300 | 3300 | 3700 | 4500 | 6500 | 6500 | 6500 | ||||
AT Rifle ![]() |
6/6/6 | 15/15/9 | 15/15/9 | 18/18/11 | 18/18/11 | 21/21/12 | 27/27/15 | 33/33/19 | 33/33/19 | 33/33/19 | 43/43/25 | 52/52/30 | ||||
Frag Grenade ![]() |
400 | 400 | 333 | 333 | 333 | |||||||||||
HE Grenade ![]() |
6.1/6.1/6.1 | 15.9/15.9/9.1 | 15.9/15.9/9.1 | 17.8/17.8/10.2 | 19/19/10.9 | 22/22/12.6 | 25.8/25.8/14.8 | 35.7/35.7/20.4 | 35.7/35.7/20.4 | 35.7/35.7/20.4 | 43.2/43.2/24.7 | 53.4/53.4/30.5 | ||||
Sticky Grenade ![]() |
1.7/1.7/1.7 | 4.4/4.4/2.5 | 4.4/4.4/2.5 | 4.8/4.8/2.7 | 5.1/5.1/5.1 | 5.1/5.1/3 | 5.5/5.5/3.2 | 7.5/7.5/4.2 | 10.3/10.3/5.6 | 10.3/10.3/5.6 | 10.3/10.3/5.6 | 12.5/12.5/7.1 | 15.5/15.5/8.4 | |||
Mortar Shell ![]() |
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Mortar Shrapnel ![]() ![]() |
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R.P.G. Shell ![]() |
2.7/2.7/2.7 | 3.22/3.22/3.22 | 7.1/7.1/4 | 7.1/7.1/4 | 8/8/4.3 | 8.6/8.6/4.6 | 8.8/8.8/5 | 9/9/5.1 | 12.1/12.1/6.5 | 16/16/9.5 | 16/16/9.5 | 16/16/9.5 | 20/20/11.4 | 24/24/14.3 | ||
Ignifist 30 | 8.3/8.3/4.7 | 12/12/6.9 | 11.1/11.1/6.3 | |||||||||||||
A.T.R.P.G. Shell | 6.25/6.25/6.25 | 8.3/8.3/4.7 | 8.3/8.3/4.7 | |||||||||||||
A.T.R.P.G. Indirect Shell | 4.54/4.54/4.54 | 5.9/5.9/3.4 | ||||||||||||||
Satchel ![]() |
1 | 1.5 | 1.5 | 1.5 | 1.5 | 4.5/4.5/3 | 4.5/4.5/3 | 4.5/4.5/3 | 5.6/5.6/3.7 | 6.7/6.7/4.4 | ||||||
Anti-Tank Mine ![]() |
1 | 2.1 | 2.1 | 2.3 | 2.5 | 2.5 | 3.6 | 4.5 | 4.5 | 4.5 | 5.7 | 6.7 | ||||
30mm | 10/10/5.8 | 12.5/12.5/7.1 | 12.5/12.5/7.1 | |||||||||||||
40mm Round ![]() |
6.4/6.4/3.7 | 6.4/6.4/3.7 | 7.1/7.1/7.1 | 7.7/7.7/4.5 | 9.1/9.1/9.1 | 11/11/6 | 14.3/14.3/8.1 | 14.3/14.3/8.1 | 14.3/14.3/8.1 | 18.5/18.5/10.5 | 21.5/21.5/12.2 | |||||
68mm AT ![]() |
1.8/1.8/1.8 | 4.8/4.8/2.7 | 4.8/4.8/2.7 | 5.25/5.25/3 | 5.4/5.4/5.4 | 5.6/5.6/3.2 | 6.3/6.3/3.5 | 8.1/8.1/4.7 | 10.6/10.6/6.2 | 10.6/10.6/6.2 | 10.6/10.6/6.2 | 13.3/13.3/7.8 | 16/16/9.3 | |||
120mm ![]() |
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150mm ![]() |
8.9/8.9/5.1 | 8.9/8.9/5.1 | 8.9/8.9/5.1 | 9.6/9.6/6.4 | 13.3/13.3/7.7 | |||||||||||
250mm ![]() |
11.4/11.4/6.5 | 11.4/11.4/6.5 | ||||||||||||||
300mm ![]() |
1.9 | 2.6 | 2.6 | 2.8 | 3 | 3.2 | 4.2 | 5.5 | 5.5 | 5.5 | 7.7 | 9.7 | ||||
Gun Turret ![]() |
16/16/9.5 | 16/16/9.5 | 16/16/9.5 | 20/20/11.4 | 24/24/14.3 |
Armored Vehicles[edit | edit source]
The values for vehicles are to destroy them, not just disable. Values are for penetrating shots only, on standard version of the vehicle.
Note that firearms shots do not give any visual feedback that they've been deflected, except the AT Rifle.
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Warden Armored Car | Tracked AC | Colonial Armored Car | AT Rifle AC | 40mm AC | Field Artillery | Field Machine Gun | Field Cannon | Field AT Gun | Field Mortar | Landing APC | HMG APC | Colonial Half-Track | Mortar Half-Track | Uparmored Half-Track | Warden Half-Track | AT Half-Track |
Light Kinetic damage | 800 | 800 | 850 | 850 | 900 | 1100 | 1500 | 1700 | 1100 | 1500 | 1250 | 1250 | 1400 | 1400 | 1500 | 1500 | 1500 |
Malone MK.2 MG ![]() |
135 | 135 | 145 | 145 | 155 | 170 | 1500 | 1700 | 1100 | 1500 | 210 | 210 | 230 | 230 | 250 | 250 | 250 |
KRN886-127 Gast MG ![]() |
85 | 85 | 90 | 90 | 95 | 110 | 1500 | 1700 | 1100 | 1500 | 130 | 130 | 140 | 140 | 150 | 150 | 150 |
14.5mm MG ![]() |
80 | 80 | 80 | 80 | 80 | 100 | 1500 | 1700 | 1100 | 1500 | 110 | 110 | 130 | 130 | 140 | 140 | 140 |
AT Rifle ![]() |
4 | 4 | 5 | 5 | 5 | 5 | 6 | 7 | 7 | 8 | 8 | 7 | 7 | 8 | 8 | 8 | |
Frag Grenade ![]() |
30 | 30 | 36 | 43 | >100 | >100 | 600 | 600 | 50 | 50 | |||||||
HE Grenade ![]() |
4.7 | 4.7 | 5.1 | 5.1 | 5.5 | 6 | 7.5 | 8.1 | 8.1 | 8.3 | 8.3 | 7.5 | 7.5 | 8.3 | 8.3 | 8.3 | |
Sticky Grenade ![]() |
1.25 | 1.25 | 1.4 | 1.4 | 1.5 | 1.6 | 2 | 2.2 | 2.2 | 2.6 | 2.2 | 2.2 | 2.1 | 2.1 | 2.3 | 2.3 | 2.3 |
Mortar Shell ![]() |
10 | ||||||||||||||||
Mortar Shrapnel ![]() ![]() |
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RPG Shell ![]() |
2 | 2 | 2.2 | 2.2 | 2.3 | 2.5 | 3.1 | 3.5 | 3.5 | 2.9 | 2.9 | 3.2 | 3.2 | 3.7 | 3.7 | 3.7 | |
Ignifist 30 | |||||||||||||||||
A.T.R.P.G. Shell | |||||||||||||||||
A.T.R.P.G. Indirect Shell | |||||||||||||||||
Satchel ![]() |
1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | |||
Anti-Tank Mine ![]() |
1 | 1 | 1 | 1 | 1 | N/A | N/A | N/A | N/A | N/A | 1 | 1 | 1 | 1 | 1.1 | 1.1 | 1.1 |
30mm | |||||||||||||||||
40mm ![]() |
1.8 | 1.8 | 2 | 2 | 2.05 | 2.3 | 2.8 | 3.1 | 3 | 2.6 | 2.6 | 3 | 3 | 3.25 | 3.25 | 3.25 | |
68mm AT ![]() |
1.3 | 1.3 | 1.5 | 1.5 | 1.5 | 1.7 | 2.2 | 2.4 | 2.4 | 2.4 | 2.4 | 2.3 | 2.3 | 2.5 | 2.5 | 2.5 | |
120mm ![]() |
6 | 6 | 6 | 6 | 7 | 8 | 11 | 8-10 | 8-10 | 10-14 | 101 | 4.1 | 4.1 | ||||
150mm ![]() |
1.1 | 1.1 | 1 | 1.5 | 1.6 | 1.6 | 1.6 | 1.6 | |||||||||
250mm ![]() |
4.4 | 4.5 | 4.5 | ||||||||||||||
300mm ![]() |
1 | 1 | 1 | ||||||||||||||
Gun Turret ![]() |
4 | 4 | 4 |
Unarmored Vehicles[edit | edit source]
The values for vehicles are to destroy them, not just disable. Values for standard version of the vehicle.
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Bicycle | Motorcycle | LMG Motorcycle | Open LUV | Colonial LUV | RPG LUV | Amphibious LUV | Command LUV | Warden LUV | LMG LUV | Truck | Escort Truck | Boost Truck | Tracked Truck | Armored Truck | Resource Truck | Transport Bus | Ambulance | Construction Vehicle | Fuel Tanker | Flatbed | Harvester | Crane |
Rifle![]() |
7 | 9 | 13 | 50 | 56 | 56 | 66 | 66 | 66 | 28 | 28 | 28 | 28 | 31 | 31 | 18 | 22 | 31 | 34 | 36 | 43 | 48 | |
SMG ![]() |
12 | 20 | 75 | 85 | 85 | 96 | 110 | 110 | 110 | 45 | 45 | 45 | 45 | 52 | 52 | 30 | 38 | 55 | 59 | 60 | 63 | 73 | |
Shotgun ![]() |
13 | 13 | 13 | 13 | 8 | 9 | |||||||||||||||||
Revolver ![]() |
9 | 20 | 20 | 20 | 20 | 13 | 16 | ||||||||||||||||
Sniper Rifle ![]() |
12 | 12 | 12 | 12 | 8 | 10 | |||||||||||||||||
Carbine ![]() |
9 | 30 | 30 | 30 | 30 | 20 | 24 | 30 | 33 | 38 | 41 | 50 | |||||||||||
Storm Rifle ![]() |
12 | 72 | 84 | 84 | 48 | 48 | 48 | 48 | 30 | 38 | 53 | 60 | 75 | ||||||||||
LMG ![]() |
9 | 36 | 36 | 36 | 36 | 24 | 27 | 36 | 45 | 45 | 48 | 60 | |||||||||||
Armored Car MG ![]() |
12 | 45 | 45 | 45 | 45 | 45 | 45 | ||||||||||||||||
Malone MK.2 MG ![]() |
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KRN886-127 Gast MG ![]() |
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14.5mm MG ![]() |
7 | 22 | |||||||||||||||||||||
AT Rifle ![]() |
3 | 2 | 3 | 3 | 10 | 10 | 10 | 10 | 6 | 7 | 11 | 16 | 16 | ||||||||||
Frag Grenade ![]() |
2.5 | 3.3 | 15 | 16 | 16 | 19 | 19 | 7 | 7 | 7 | 7 | 8.5 | 8.5 | 7 | 7 | 9 | 10 | 11 | 12 | 13 | |||
HE Grenade ![]() |
1 | 1.3 | 1.6 | 2.25 | 2.5 | 2.5 | 2.6 | 3 | 3 | 3 | 3.7 | 3.7 | 3.7 | 3.7 | 4.2 | 4.2 | 2.6 | 3.7 | 4.7 | 4.7 | 4.7 | 5.3 | 6.3 |
Sticky Grenade ![]() |
1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 2.9 | 2.9 | 2.9 | 2.9 | 3.1 | 3.1 | 2.9 | 2.9 | 3.3 | 3.6 | 3.5 | 4 | 4.6 |
Mortar Shell ![]() |
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Mortar Shrapnel ![]() ![]() |
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RPG Shell ![]() |
1 | 1 | 1 | 1 | 1.1 | 1.1 | 1.3 | 1.3 | 1.3 | 1.6 | 1.6 | 1.6 | 1.6 | 1.6 | 1.6 | 1.9 | 2.1 | 2.8 | |||||
Ignifist 30 | |||||||||||||||||||||||
A.T.R.P.G. Shell | |||||||||||||||||||||||
A.T.R.P.G. Indirect Shell | |||||||||||||||||||||||
Satchel ![]() |
1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
30mm | 1 | 1 | 1 | 1 | 1 | 1 | 1.1 | 1.1 | 1.1 | 1.5 | 1.5 | 1.5 | 1.5 | 1.7 | 1.7 | 1.01 | 1.9 | 1.9 | 2.1 | 2.5 | |||
40mm Round ![]() |
1 | 1 | 1 | 1 | 1 | 1 | 1.1 | 1.1 | 1.1 | 1.5 | 1.5 | 1.5 | 1.5 | 1.7 | 1.7 | 1.01 | 1.9 | 1.9 | 2.1 | 2.5 | |||
68mm AT ![]() |
1 | 1 | 1 | 1 | 1 | 1 | 1.1 | 1.1 | 1.1 | 1.5 | 1.5 | 1.5 | 1.5 | 1.7 | 1.7 | 1.01 | 1.9 | 1.9 | 2.1 | 2.5 | |||
120mm ![]() |
<7 | <7 | <7 | <7 | |||||||||||||||||||
150mm ![]() |
1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | ||||||||||
250mm ![]() |
1.5 | 1.5 | 3.1 | 3.1 | 3.1 | 3.1 | |||||||||||||||||
Storm Cannon ![]() |
1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
Gun Turret ![]() |
1 | 1 | 3 | 3 | 3 | 3 | 2 | 3 | 3 | 4 | 4 |
Ships[edit | edit source]
The values for ships are to destroy them, not just disable.
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Motorboat | Barge | Gunboat | Dual Arty Gunboat | Landing Ship | Freighter |
Rifle![]() |
6 | 180 | 1300 | 1300 | 550 | 550 |
SMG ![]() |
9 | 330 | 1300 | 1300 | 1000 | 1000 |
Shotgun ![]() |
1300 | 1300 | ||||
Revolver ![]() |
4 | 1300 | 1300 | |||
Sniper Rifle ![]() |
1300 | 1300 | ||||
Carbine ![]() |
6 | 200 | 1300 | 1300 | 600 | |
Storm Rifle ![]() |
9 | 250 | 1300 | 1300 | ||
LMG ![]() |
9 | 1300 | 1300 | |||
Armored Car MG ![]() |
9 | 1300 | 1300 | |||
Malone MK.2 MG ![]() |
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KRN886-127 Gast MG ![]() |
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14.5mm MG ![]() |
5 | |||||
AT Rifle ![]() |
3 | 9 | 6 | 2.1-2.5 | ||
Frag Grenade ![]() |
1.66 | 40-50 | 100 | 100 | ||
HE Grenade ![]() |
1 | 8 | 7.2 | 21.6 | 21.6 | |
Sticky Grenade ![]() |
1 | 2.2 | 2.05 | 6.5 | 6.25 | |
Mortar Shell ![]() |
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Mortar Shrapnel ![]() ![]() |
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RPG Shell ![]() |
1 | 3.5 | 3.1 | 10 | 10 | |
Ignifist 30 | ||||||
A.T.R.P.G. Shell | ||||||
A.T.R.P.G. Indirect Shell | ||||||
Satchel ![]() |
1 | 1 | 1 | |||
30mm | 1 | 6 | ||||
40mm Round ![]() |
1 | 3 | ||||
68mm AT ![]() |
2.4 | 6.7-7.1 | ||||
120mm ![]() |
2-3 | 2-3 | ||||
150mm ![]() |
1 | |||||
250mm ![]() |
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Storm Cannon ![]() |
1 | |||||
Gun Turret ![]() |
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Coastal Gun ![]() |
1 | 2-3 | 2-3 | 2-3 | 6-8 | 6-8 |