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Foxhole features a wide variety of Weapons that are able to be used with Ammunition. As wars progress and tech furthers the quality of the weapons used also improves, the war starting with basic semi-automatic and single-fire weapons and progressing to high rate of fire automatic weapons. Listed below is all weapons available in-game and in the same order as how tech progresses in-game. It is important to note that each weapon has it's own purpose and some are ideal in certain situations whilst some are not. The SMG for example has a high rate of fire but low accuracy meaning it is great for close-quarter engagements but is significantly worse at longer ranges.
Weapons each have their own weight which is important to consider when selecting your load-out. As an example the Heavy MG weighs a considerable amount and if one chooses to have a secondary weapon also you will want to keep the amount of magazines low so as to not become encumbered.
Firearms[edit | edit source]
|SMG||1||28 to 40||120||20||15%||25||Low||9mm SMG|
|Revolver||2||67 to 84||60||20||12%||6||Low||.44|
|Sniper Rifle||1||120 to 150||200||5||37||6||Low||7.92mm|
|Carbine||1||40 to 60||140||20||13%||15||Medium||7.62 Carbine|
|Heavy MG||1||60 to 89||100||10||36%||50||High||12.7mm|
|Storm Rifle||1||40 to 52||160||20||36%||30||Medium||7.92mm|
Explosives[edit | edit source]
|Frag Grenade||100 20||20||Factory|
|High Explosive Grenade||180 40||20||Factory|
|Sticky Bomb||50 50||10||Factory|
|Satchel Charge||100 15||5||Factory|
|Anti-Tank Mine||100 10||10||Factory|
Launchers[edit | edit source]
|Grenade Launcher||40||20||Frag Grenade|
Melee[edit | edit source]