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== Repairs & Damages [[File:Full Repair Icon.png|32px]]== When a vehicle takes damage, it can be repaired with [[Basic Materials]] and a hammer. Just put the materials in your inventory and hit the vehicle with your hammer. The more damage, the more materials you need to get the vehicle back to full health. Each vehicle type needs more or less materials to be repaired. Alternatively, you can repair any land vehicle at a [[Garage]] and ships at a [[Shipyard]]. Drive the land vehicle inside the building and click the <code>Repair</code> button [[File:Full Repair Icon.png|24px]] in the bottom right of the Garage menu. It will fully repair the vehicle instantly for 100 [[Basic Materials]] (must be placed in the Garage inventory). Garage Repairs also fully repair the [[Tank Armor]] of armored vehicles, unlike manual hammer repairs. Note that vehicles of enemy design cannot have their tank armor repaired by your faction. '''<u>Disabling Threshold</u>''' [[File:Disabled Vehicle.jpg|200x200px|A disabled colonial truck.|right]] When a vehicle takes damage, if its health gets below a certain threshold, specific to the vehicle type, it becomes disabled indicated by grey smoke coming out of it. Disabled land vehicles cannot move, ships can still move at an extremely slow pace. Mounted weapons can still be used while disabled. The vehicle can move again if it is repaired to above the threshold. '''<u>Armor</u>''' Certain armored vehicle have an armor system which allows them to potentially deflect incoming fire. The status of a vehicle's armor is visually represented on the vehicle by wear and tear. See [[Tank Armor]]. '''<u>Vehicle Subsystems</u>''' Certain armored vehicles have subsystems that can be disabled when taking damage. See [[Vehicle Subsystems]] '''<u>Vehicle Death</u>''' When a vehicle's health reaches zero, it explodes. The explosion kills any players inside but is harmless to people outside. The vehicle's wreck disappears after a few seconds and a temporary box appears in its place, containing the items that were in the vehicle's inventory.
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